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(1 edit)

Fair comments, just what I felt like doing haha. I set up the ending as a loop point (indeed the opening bars play again, I just faded out because you get the point, was the thinking). But it's not super loopable tbh... needs more variety and pacing, time to forget the more standout moments until they eventually come back around, whereas this is a bit too compressed timewise, so that's fair. For me this was kind of a microcosm of the vibe I was going for, but I just didn't feel like or have the time to expand it more completely ... if this were a real game project it would be a demo track 🙂

Thanks for the comments 🙂

(And FWIW, I'm all for bringing back the old school fade out haha 😜)