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Thanks for your praises! Yes that is a new bug for us that we didn't occur playtesting until after our submission. Sometimes it happens, othertimes it doesnt? If we ever come back to this project we'd definitely look at that first. The narrative definitely gets... interesting haha! Come back to play it if your curiosity ever gets the better of you!

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If you built the game with Godot 4.4 it's almost guaranteed to be https://github.com/godotengine/godot/issues/107390—I'm on a Mac and almost all web exports from that version of Godot will crash for those of us affected when the audio playback type is set to sample mode instead of stream mode. They merged the fix though and it looks like it'll be in Godot 4.5!