Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

needs urgent rebalancing, at 0% difficulty the growth rate is glacial.

and even on 0 if can take a guaranteed  hit if the exploding bubble gives you 5+ and the game gives you the fast spawn on the next bubble,
this makes max difficulty unplayable.

(+1)

I think you're right, I'll just make the growth rate the same (or very minimally different) for all difficulties so the only difference is the speed at which you can collect points.

The second thing is unfortunately just a skill issue, I'm able to do what you said at 100% difficulty pretty consistently. But I guess I can increase the timers for lower difficulties.

I can get the exploding bubble regardless of how many it generates, it's an overlapping spawn issue.