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Couldn't really make heads or tails of this game at the beginning, and thought the initial screen was like an inventory before the real game would begin. Then took a closer look at the rules, and realized this *was* the game!

A very creative twist on Solitaire by adding some idle mining elements to the mix. Didn't realize for the longest time that the store menu was scrollable, and thought other packs would spontaneously appear after some level of star-accumulation.

Once I got into the heat of the game, realized what it was all about, and went about building my decks. After building several, saw the multiplier deck available for sale, and was like, "What's this... ?" Imagine my surprise when it significantly expedited my quest for the 100,000!

Functional programming made for a bug-free experience, and cool art + sounds rounded out the experience. Great work!


(1 edit)

Thanks a lot for the thoughtful comment, as always, Ricky!

Really happy you stuck with it long enough to catch the twist, and it’s awesome that the multiplier pack managed to surprise you :)
I really appreciate the feedback about the store UI. It was super tricky for me, so your notes are super helpful.
Glad you enjoyed the mix overall!