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Critter Crisis's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Controls | #37 | 3.508 | 4.000 |
| Theme | #47 | 3.947 | 4.500 |
| Fun | #49 | 3.333 | 3.800 |
| Overall | #71 | 3.157 | 3.600 |
| Accessibility | #76 | 2.807 | 3.200 |
| Graphics | #77 | 3.245 | 3.700 |
| Audio | #105 | 2.631 | 3.000 |
| Originality | #124 | 2.631 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
v4.4.1
Wildcards Used
Button Smash and Personalized Copy
Game Description
Critter Crisis is a turn-based RPG where you battle waves upon waves of critters! Play to your party's strengths and your enemy's weaknesses and build loadouts of moves to turn the tide of battle.
How does your game tie into the theme?
The game revolves around little animals or critters battling each other. In addition, timing attacks well lands critical hits, making your party CRITters (im sorry ;-;).
Source(s)
N/A
Discord Username(s)
toastymarshmallow105, yejunbake, D3yma, phil_onel
Participation Level (GWJ Only)
1 or 2
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Comments
Nicely done and excellent tutorial. Congrats!
Great tutorial and you kept me playing for a long time. I stopped at wave 11 because it bugged out and started a new wave on top of it mid-battle.
I'm not sure if I just didn't get far enough, but I spent a lot of gold rerolling moves and never saw anything that did more than 30 damage.
Overall, good stuff
Nice submission! I like the way you have interpreted the critters theme in the same way I did. Your game looks very polished and the graphics are good. An improvement would be to add some more sound effect for going through the menus and for the different attacks. I would also like it if the critters would have a more distinguished color so it is easier to see their types. Overall I think it is a very nice and good-looking game, congrats!
I love that y'all took the time to put a thorough tutorial in there. I definitely would've missed something or been confused for a little while if y'all hadn't. The music is very nice, though the battle music did stop working after the first fight, and the sprite work is lovely! It's very clear a lot of love was put into making this game. Outside of the bugs mentioned, I did notice that after a while "Mist Heal" would only let me target Pyrix. Ended up stopping at wave 22 when I realized the boss is a one time thing (or is it?), but had fun while I was playing. Great job team (ᵔᴥᵔ)