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Very nice! I hope this does well at release

The visual and sound aesthetics are really good

I beat 'Hex' without using the rocks at the top right and instead by sending the enemies above and then outpacing them from below, which I feel probably wasnt the intended solution

'Avalanche' felt like it required a lot of set up work to dig out the large area even with knowledge of the solution, but maybe I don't have the rock physics knowledge to find the simplest solution

I had a minor dislike of 'The Pale Queen' introducing a new mechanic after making me solve some puzzles when it could have been in an earlier chamber. Admittedly the second 'eye' and the squid guys prevent messing up with the first 'eye' being a softlock, but it was easy to feel like I failed the puzzle considering I didn't have full knowledge of the puzzle at the time

'The Pale Queen' also had a lot of ambient noise even when the queen wasn't onscreen which made it hard to focus on thinking about the right solution

The tooltip for quick restarting when you restart from the menu was a good choice

Your final screen still says "releasing in fall 2025". If you're planning to release on Steam I'd say that this is is good enough to put up as a demo

(2 edits) (+1)

Hey Diabolodev, thanks a lot for your comments!

  • 'Hex' - nope, but if it gets you there... I suspect something like that is actually the fastest way to beat it if that's what you're optimizing for
  • 'Avalanche' - in my mind it is sort of about that, the occasional need to do prep to solve the puzzle... but now that you mention it... I will look for a way to make it feel less onerous...
  • 'The Pale Queen' - i hear you, I've worked a lot on getting TPQ as good as I can, bosses and puzzles aren't an easy combination, so all comments are useful for finding the direction for future tweaks... but the sound should be easy to improve upon, thanks!
  • Good catch with the release date, I'll fix it at once so it's part of the next demo update... and thanks for the Steam comment!
  • The tool tip came about because essentially nobody would find the restart key otherwise, and you really need it...
(+1)

Made a new release with the release date changed and a fair reduction in ambient noise in TPQ. Thanks!