Regarding Lily, she tends to wander off when searching for people. Her pathfinding shows her accessible areas, which pretty much includes your whole workplace. If she got stuck, it's possible that a door was closed / opened in her path, and even though she is able to open doors, sometimes it gets messed up. I will certainly check this out!
I was actually just working on a new highlight item system just yesterday, as the endless mode will have more items o work with. Regarding your idea, it was actually sorta already thought of on our end, with the scissor theft, but the highlight feature was not considered. A lot of people forget about it, for example, when Andy hides, you can find him by highlight, because it will also highlight the doll. However, hiding the items is something we did not think of, so that is certainly going in the event pile! And of course, expect being credited in game (unless you specifically don't want to be)
The zombie / cadaver Halloween thing is very bizzare, but pretty much anything goes. I really like the idea of the doll not dropping and a humanoid spawning instead, but I'd probably change this a bit. It holding the testing sheet is a very interesting and unique idea! I'd love to do this one, including the bonus points :P
I really like this one! Once again it's very unique and pretty creepy! I'd probably do some changes, to implement the gameplay features into the event a bit more (since again, a lot is changed in the endless mode)but this one is certainly getting in!
Regarding Mr. Bunbun, I like the paranoia feel that the players get in the game. A lot of the times there is nothing dangerous happening, but you believe there is, your brain starts making scenarios, that vary a lot if you played lot's of indie horror games that have jumpscares around every corner. There are some changes going to the Normal mode dolls, but I like the way Mr. Bunbun works. He is sort of a "calm before the storm" pushing, that worked well in the playthroughs I saw. Now of course, instead, this idea could be implemented in a endless mode event!
Very interesting and cool idea, but it's certainly something that we had no plan of doing and it's a big change (or more so an addon). I like the idea, don't get me wrong, as the dolls truly don't immediately get destroyed or "sent to hell" as many people like to say :D, it would be interesting to get back to these dolls. But give the story of the game, that would not make sense. The endless mode once again could have a FEATURE from this idea, but a whole another game mode is too much. Still, parts of this could definetly be used!
Thank you for your time and for your wonderful suggestions!! As mentioned, the parts that will end up in game, you'll be credited for, unless you say otherwise. I'd also like to thank you for the bug report and for showing interest in our game, it means a ton to me! Have a great day!