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(1 edit)

Some of the best UI I've seen on the jam scene. Lovely scene transitions and buttons!

Art and audio adds a ton to the exciting summer vibe of the game. Gameplay was a little too unforgiving for me, and I couldn't really make it out of the first few seconds of the first level. Quicktime events also too challenging, I feel, particularly because I think WASD would've been enough, but adding Q and E within the very limited timespan made them impossible for me (and then not being prepared for the instant transition, the critters behind you catch up immediately and trigger the loss condition).

Could use some balancing (or at least an "easy" option for low-performing gamers like me!), but otherwise, I love the style of Critter Rush. Very well done!