I can see the potential in this game and I hope you continue to work on it. I think the multiple ammo types are great and could act as additional re-playability as "classes". I agree with Gizmo where this game could really use strafing movement so you could move and shoot independently, but that might have been an intended gameplay mechanic so that training the enemies was more complex. I saw the vision and enjoyed what was coded. Keep up the good work :D