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Interesting rage game! The flower feels like it could be a decent movement gimmick, but it was often impossible to tell why my flower wouldn't 'go' as far as I want it to. I feel like if I played it for long enough, that I'd start to figure out the boundaries of how far the flower could reach, but it being a rage game did create... obstacles to this. I think I got reasonably far, with a slightly less frustrating control scheme I may have had the patience to finish it. The physics felt pretty good, though!