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(+4)(-3)

It would be so much more easy to appreciate the effort and good work done in this game if it made it at least a little more evident what you need to do to progress in any of the different quests. Having to constantly open the guide to make sure you're following the right steps sucks out all the fun. It would also help if these new quests or corruption stages (Lin, Lisa) told you clearly what conditions are required for the quest to progress at all. At this moment nothing in Lin quest indicates at what corruption stage Alex needs to be for the quest to happen, one has to guess and this isn't "fun", you can't make your game a chore for your player.

(+1)

There's plenty of games that don't tell you anything and just let you figure it out. I think this game is pretty damn clear on most things

(-1)

Thanks, I happen to disagree and that's why I comment on it. I *like* the game in general, appreciate what it does, but there are plenty of quests that are near impossible to figure out by the hints alone, as there are variables required for the quest to progress that are not mentioned or hinted at. It would be swelll to have more clarity in the hints as to minimize the trial and error approach.