Was able to pet D.A.D 20 times and finish the story! But for some reason my game lagged very hard at the beginning, I think there may need to be some kind of shader compilation. Also the difficulty was kinda insane, I was worried I wouldn't beat the story lmao. But overall was a good game, well done!
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I think I saw a YouTube video of another dev have the same issue with their Godot game. Their solution was to have a black screen that said "Compiling shaders", but what was actually happening in the background was all the vfx were just going off until they were cached. I think this was before Godot introduced shader compilation though. Not sure if they've added an official solution since then, but it's just an idea hahah