I like the idea that you have to shoot the enemies to arm them before smacking them with a melee. The melee doesn't feel as good since you have to tap the direction you want to swing instead of aim with the mouse. But was fun to play nonetheless!
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Thank you!
Yeah, I've been thinking about how to make it feel better. I think just hitting in the same direction would make it too easy but maybe adding variety in other ways could balance it like enemy variety or changing the hitbox of the swing. Another friend suggested to give an indication of the hitting direction, which is ironic since my placeholder sprites had that and I do think it makes it feel a lot more intuitive. But I took it out, not thinking much about it at the time lol
Definitely a fun problem to solve once the jam ends!