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(2 edits)

Nice and fun game, wasn't expecting the genre switch

Would be nice if your launch speed at the end of the first segment affected the second somehow, maybe by making it progress faster? (Unless it does that already and I'm being dumb)

We've had issues with the audio skipping on the web export from Godot 4.4 Any insight would be greatly appreciated.

I'm not sure if this'll help with your problem, but Godot's "Default Playback Type.web" project setting gives me trouble when it's set to the default of "Sample", I put it on "Stream" for all my games. It's under Audio->General

Minor bug: You can restart right after starting when the screen is fading in and it causes some weird behavior

I won!

Restart bug