An elegant puzzle platformer. The waiting/seasons feature is very cleanly implemented, and never felt too cumbersome. The map itself is well designed, and doesn't really waste any time even when 'backtracking.' My only complaint is that the death zones should maybe have been more clearly indicated somehow, as I found myself frustrated in both cases: when I wanted to use the hole as a shortcut, but died instead, and when I was hoping I would die and reset, but just fell to the next map instead.
Otherwise, phenomenal work, and a very well themed game!