I really like the charming visuals, especially how bouncy the cards feel, and it’s satisfying to land big combos and stab enemies with them; I also find the idea of enemies playing your card field to be interesting. On the other hand, the music gets repetitive, fights feel a bit same-y, and I had trouble understanding the heat mechanic or why I was dealing damage, which made it hard to strategize or feel any real synergy. I wonder if adding a CRT effect could enhance the presentation, and I’d love to see more variety in fights and clearer mechanics to deepen the strategy. Overall, the game has a unique and fun foundation, and with a little more clarity and variety, it could really stand out.