Wow, Atlandis looks really promising! I really like how you’re focusing on melee combat and crafting instead of the usual magic-heavy RPG style. The big world map size sounds insane too 👀
By the way, I noticed you’ve built in diverse biomes and quests, are you also planning to expand the variety of character designs for NPCs, enemies, or even gear art? I actually do custom character and creature design for indie games, so I got curious if you’re working on that aspect yourself or open to collaborations.