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Wow, Atlandis looks really promising! I really like how you’re focusing on melee combat and crafting instead of the usual magic-heavy RPG style. The big world map size sounds insane too 👀

By the way, I noticed you’ve built in diverse biomes and quests, are you also planning to expand the variety of character designs for NPCs, enemies, or even gear art? I actually do custom character and creature design for indie games, so I got curious if you’re working on that aspect yourself or open to collaborations.

Thanks! Every NPC in game have unique name and I want make some differences how they look. And every gear and enemy will have own look too. Animating all will take lots of time so it will come much later hopefully. I want make this game 100% solo.