To quote Pinhead: "You opened the box... I CAME."
I'll be honest, as much as I love seeing new projects come from you, I do want to see updates to old projects as well, either to fix the ones that have been broken, or to add content to the ones that aren't "finished" yet. I've already spoken about this at length in other places so I'll spare my usual spiel here.
As far as NSFW vs SFW games, I wouldn't mind the jump into some SFW stuff, but I admit I'm mostly here for the NSFW stuff. Especially things pertaining to bondage, chastity, femboys, hypnosis, and other such things - which is why I'm a fan of most of your other projects, as they all seem to hit on at least one of the things I quite enjoy. As far as future games, of course I'd like to see such content some more; genre-wise, you've kinda dipped your toes in a lot of places, from merchant sim to influencer sim to puzzle game and even a clicker game. I suppose if I had to think of one I'd like to see, maybe an 8-bit RPG akin to Legend of Zelda or Pokemon? Quite literally, either battling done on the map like LoZ or in an encounter akin to a Pokemon battle. I'm a fan of those style of games, and while I don't have a particular plot or anything in mind, you always seem to deliver as far as plot goes, so I'm curious what you'd come up with that fits the 8-bit RPG style.
Another option would be something akin to the original DOOM, maybe not exactly a first person shooter (perhaps a "first person lover"?) but something with similar controls and aesthetic that still has a focus on lewd content/combat mechanics. Again, I'm very curious to see what you'd come up with starting with a style of game first and then coming up with a story and aesthetic to fit it :)
Overall though, as long as you're making stuff that makes you happy, that's the important thing. Sure, I (and others) would love to see updates or reworks/remasters of some of your old projects, or even just fixes to the ones that broke because the image host went down, and of course new projects are always great to see. But if there's a particular kind of game you wanna make, more than any of the suggestions or requests you receive, I say go for it. Chase that inspiration and motivation. Appealing to your audience is appreciated and sometimes necessary, but after all you seem to make stuff because you enjoy it, and as long as you keep doing that, that's what matters.
(Also my day was good lmao, how about yours? ^-^)