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A bit of a toughie - I get where this game is going, but it definitely needs a lot of work to get there. The controls are confusing, the game is visually painful, and it doesn't seem to "go" anywhere. I think a good direction to take this would be to look more into the style you seem to be going for, and try to more accurately emulate it. Take a look at Atari titles like 'adventure,' 'river raid,' 'missile command' etc. and really dissect what makes them good, then take another crack at this. You've got potential!