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What a charming little metroidvania! Managed to collect 139/150 screws by the end of the game. Would be good to see coyote time implemented for jumps as it would help make some of the platforming sections feel smoother. Love the aesthetic - solid colour palette, and the low pass filter on the music when underwater was a nice touch!

Interesting, that's a second comment calling for the coyote time feature. I'll have to investigate post-jam and play with it enabled and disabled.