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Exciting, quick gameplay. This has a pretty ambitious scope for a 7 day jam, with a few tweaks I could see this being a really solid speed game. The hookshot is a bit frustrating to use atm, and the bloom has the unfortunate side-effect of closing the game (ctrl+w.) Overall the attack felt a bit superfluous, I think if the game focused more on speed, dodging, and time-based scoring it could be a real winner!

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Thank you for your feedback! Yes, our game design has gone awry)