Thanks so much for your feedback Achie!
If you do come back to this you'll play through the same nine holes... I was originally planning to implement procedurally generated courses, however I couldn't get the level generation feeling right within the scope of the jam so I opted for handcrafted levels instead.
I might revisit this idea post jam, and potentially add a deck-building element to the gameplay so you can add extra cards to your deck at the end of each hole.