Despite the missing cutscene, this game feels very polished and responsive, especially given that only one person worked on this. The game just feels good to interact with in general. I like the art style, and the casual dialogue actually added a nice charm to it. The memory puzzle was simple, albeit very fun. I saw the reasoning behind the lightning, but it wasn't for me. It didn't affect my memory; it just made the level take much longer than it should've. The music didn't stand out, but in that sense, it just fit well with everything else. I did like the little sounds, especially when you compare arrangements and when you get a successful arrangement. And, for the record, the gameplay was the opposite of ass :).