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Love the blindfold idea,  pretty original! Though the timing for dodging feels really hard & inconsistent, so maybe just increase that timing window. the game could also probably benefit from less levels but with more art & mechanics in each. You could definitely build upon this idea more in a full game, would love to see if you do something with it in the future!

Actually the timing for dodging is based on the "perfect dodging" in other games like Black Myth WUKONG, so it might be a little hard( (

I will definitely do some fixes~