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(+1)

Thank you for playing! 


I agree with you the wording and area design is strange. I'm still trying to get good level design. My intent was that it was a mountain and if it were purely right->left, it would feel more like going through canyons. Were I to redo it, I would make the zone go diagonally up and to the left or maybe have a secondary west->east section before getting to the mountain area.

(+1)

I think that one screen or even just a bit more leftward room before a zig-zag path begins would help with that! (It wasn't clear to me that the trees on the left are a boundary.)