Another great update. Every update coming from this team has been meaningful, which is impressive considering how fast they are. (I know it took a lot of time, but fast by game development standards). I like how you automatically parry when going up a size now, avoiding annoying situations where you're caught off guard by a hitbox size change. There aren't any more things in this game where I feel you take damage and it wasn't your fault. A good level of challenge while also being fair. A surprising amount of customization and tailoring towards player experiences and an expert blend of art and gameplay. Something few games, even by big studios, fail to achieve. An unfortunate side effect of this is that if you take out content that may not be your preference, you lock yourself out of certain gameplay features. But hard to really complain about that. Not really a "problem" to fix unless all the features were just reskins of others. Speaking of reskins, Shifting Sugar. At first I wasn't sure about her character gimmick, but she grew on me. It was a good warmup to get back into the game after a long break. She kind of tests your mastery of the different characters in the game. On the note of characters. Every character is very unique and has to approach the various challenges present in the game in a different way. Which is impressive for a smup. And the teasing of a campaign mode was great. This is way more content than I ever expected from a game like this. I think the team could've gotten away with a quarter of the effort and still blown people away. All this to say, if you have a spare buck, it's definitely worth supporting the devs in their endeavors. They've earned it for all the work and passion they've put in and for what they've produced as a result of it. Nothing else to really add from my last review. I don't think there's a problem I mentioned in it that wasn't addressed (even the nitpicky ones). At this point I just feel I'm spoiling myself with dessert. Which I suppose is apropos for the themes of this game. Look out for the full release.