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(+1)

I get this is made ussing godot, but this is SO cpu intensive, like, REALLY cpu intensive, you should do something to minimize that like some form of graphics settings, as even risk of rain 2 runs better than this

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yes it is. most of it is engin internal so i cant rely do much, i did add some performance improvments alrady in the next version. ill add settings as soon i get to it. can u tell me ure specs and how many fps u get? one of the main thing that eats alot is the player skeleton, with 500+ bones, i hope to reduce that sone. 

It doesnt put much strain on the gpu suprisingly, but i have a Intel Core i3 1 of the 8th gen ones with 3.50ghz, and im getting like 0.6 fps for a minute and then my game just crashes

That sounds like something errored and spammed the log and filled up RAM and closed due to out of RAM. Would you be able to hop on my Discord server and give me the logs?

Sure, I will have to redownload, but can do.