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RPG Maker Action Combat - RPG Maker MZ Plugin

Create high quality ABS, action games right inside RPG Maker · By Sang Hendrix

[ANSWERED]Contact damage for each enemy

A topic by daizixie created 42 days ago Views: 73 Replies: 3
Viewing posts 1 to 2

Hi,How can I implement contact damage for each enemy? Specifically, I want the player to take damage upon touching any monster without requiring an actual attack.

Developer (1 edit)

Hello. Simply do the following steps:

Create a common event with conditional branch checkCollide('player', '<enemy>', 15)

<enemy> if your enemy event has notetag <enemy>

15 means player can re-collide with the enemy again after 15 frames

Thank you very much! I've resolved the previous issue. However, I have another question: How can I bind Item 001 to Slot G using script commands? I truly appreciate your patient guidance!

Developer

Hello, there's a plugin command where you can set a skill to a certain slot. The command is called Set Slot... something, I forgot the name, but it's in Hendrix_Hotbar_Creator.