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(1 edit)

Bug Fix Notes:

-Fixed Skeleton pick-up bug where the player is unable to pick up the skeleton
-Fixed loading screen bug

-Fixed geyser loop break bug

-Added a web version of the game in-case windows firewall blocks the downloadable executable. (We promise its not a virus 😭)


More in-depth bug fix notes from our lead programmer:

  • Skeleton Pickup - fixed by changing the logic in old man script of changing is_pickupable variable. The past logic reads if the parent is named "level_2", but when restarting it shifts to a werid name like "@NODE2a39" and when restarted again it goes back to "level_2" again.,
  • Flashy BG when clicking Start Game - fixed the spritesheet of the bg by importing the asset again and centering it for extra measure.,
  • Geyser Rock Return when Reversing Time - players still gets the level cleared if he went the wrong way to manipulate time (COUNTERCLOCKWISE), after completing the rocks, the player should move CLOCKWISE to forward time, so I added a condition to read if the player comes from the COUNTERCLOCKWISE direction (This implies that the player moved CLOCKWISE to forward time then moved COUNTERCLOCKWISE to go back to the geyser).



Thanks for playing our game!

-Patir Studios Team

To avoid wasting precious time in playtesting, we would like to mention that despite having a level 4. The level is in fact incomplete due to the limited time that was left during the submissions on 14, that means you will not be able to break the loop at that level. 

But do appreciate our artist's art if you reach it!