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I just watched your stream. Thanks for playing, and GZ for finding the ring!

Omg, the game is so undertested, so many bugs, lack of information. I should teach what the numbers and sounds mean (such as gold is around 50-70, and everything under 20 with a quack sound is iron). With that information, spotting something with the 65 number will be more fun.

However, I am happy that any critical issues occur, so the game remains playable.


About the suggestions, yeah, in this type of game, sensation aesthetic is the most important thing, so the ambient sound (which I forgot to loop), footprints, splashes, etc it must have. I was thinking about creating more maps,  it was in my scope, but my project got corrupted, and I lost 2 days repairing it, so I adjusted the scope ( so no more maps, no water splashes, and undertested).