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thanks geo, that’s good feedback, especially that you’ve mentioned that the player should only slide when they’re going down. i’m honestly kinda dumb for not thinking about that during the development lol

(ps. it would be very useful if you could rework flxtilemap because it’s very basic and doesn’t offer much for a library class, i’ve run into problems while working with it, like the first tile in the tileset doesn’t render properly so it’s always blank, and the hitbox is the same for each tile so it doesn’t allow seperate hitboxes for each tile type)