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Wow, this game is amazing! Seriously, for an alpha, absolutely fire. It stands out among the sea of generic adult games, blending elements of Fallout Shelter and Rimworld, and it’s seriously addictive. The gameplay is well thought out, with enough depth to keep you hooked—building your dungeon, managing your minions, and watching their little lives unfold is incredibly satisfying.  

However, the longer you play, the more you notice that progression hits a wall. Once you’ve fully upgraded your dungeon, all that’s left is kitting out your pawns with legendary gear, and then… that’s it. Some mechanics feel unbalanced:  

The Altar Loses half of its potential functions, which is a shame.  Room Traits Can be cheesed by save-scumming until you get the perfect roll. Traps Way too overpowered. Just four basic traps, fully upgraded, make your dungeon practically impenetrable, rendering defense mechanics pointless.  Recruitment The dungeon court has no dialogue limits, so you can instantly recruit or befriend any number of pawns even invaders since they come one by one, the prison becomes almost useless. Item Duplication Bug. Giving a pawn the same item twice causes it to duplicate in inventory.  

But even with these issues, the game is fantastic! I can tell the devs put real heart into it, and the potential is huge. I’m really looking forward to future updates and fixes. To the developers keep up the great work! If you add more content events, enemies, late-game challenges, altar functions, and trap balancing, this could easily be a 10/10🔥💪