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A classic cultist temple crawl. I like the high stakes involved (gods duking it out!). Well structured and easy to follow. I did wonder why the cultists had not found one of the rooms; and it would add a nice wrinkle if there were levers/switches to disable the traps, as the cultists would presumably need these. I would probably also leave out the satyrs and put in some sort of lizard/dragon beasts to strengthen the dragon theme. Nice work!