Question for the dev: I'd love to play and get into this game, but I use macOS. I understand the costs and annoyingness of porting to macOS, but thankfully stuff like wine exists. What language(s), frameworks, and graphics libraries (Vulkan, OpenGL, DirectX) does Primordialis use? Knowing that would help me to get it running on my machine.
Primordialis is made from scratch in C++, with some Lua for scripting. The graphics use OpenGL 3.3. I am planning to eventually do a native linux port, but I'm not sure about macOS.
I know some other people have been unsuccessful getting the windows version to run on macOS, so I'm not sure if it's possible at the moment.