Well, I did test both ways and never encountered getting stuck on the black screen
No clue what happened there
The main reason why it would make the budget higher is due to some of the enemies will let's say have more unique bodies (or are depicted as massive) that would require custom-made sprites and rn the budget is entirely on my own as i don't wanne ask for support yet till the actual full release versions (not to mention i know nobody who does rpg maker pixal art work atm)
I will put the idea in my Trello board for something I could implement later, but rn i intend to stick with classic random encounters for now