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Hi liuchunyao90! Thanks for your feedback 😄 This file is a spritesheet, so it needs to be opened in Unity's Sprite Editor to slice the sprites. This is a standard Unity step, and it's how all buyers use the files.

If you’d like, I can send you a quick guide on how to use the spritesheet in Unity to make it easier.

I'm sorry, but I'm not quite sure how to crop them, since I saw the individual sliced files, I just used them directly. I noticed there's a "novas" file that contains all the sprites, but when I open it in the Unity Sprite Editor, it looks like this. How should I proceed with slicing it?

I understand, I’ll try to explain. This file called “novas” is an Aseprite file, a specific software for people who make pixel art. I’m sending this file along to make it easier for anyone who wants to edit or play around with the drawings.

The files you’re looking for are PNG files. If you want, for example, the ice animation, get the file called “Ice-Sheet,” drag it into Unity in the Project tab (at the bottom, where the folders are).

Now click on the image you just dragged in. On the right, in the Inspector tab, some settings will appear. There will be a button labeled SPRITE EDITOR — that’s the one you use to slice it. It will open a new window with the image; click Slice at the top of this new window, then click Slice again a little below, click Apply in the top right corner, and you’re done.

I know it sounds like a lot when explained like this, but it’s actually a pretty simple process. If you need anything, just let me know.

Thanks for your help! I've used Aseprite and have done sprite slicing before. What I need is to use Aseprite's project files directly within Unity, avoiding the manual slicing and animation file creation process. If I slice the sprites from PNGs myself and create the animation files, that's not a problem.