Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hello, I was wondering how far your were planned content wise from finishing this game?

(+1)

I'm getting close to the endings, a few more months and we'll get there. And then, another few more months and the game should be finished. I can't give an precise date because I don't know myself^

(1 edit)

Awesome! I've subscribed to your patreon and I'm looking forward to the finished game.

 Also I saw your old post about the maps and having to split it into 2 parts. Have you tried making maximum sized maps(whatever the tile limit is for your version of rpgmaker)? I saw a game in development a long time ago that had 4 "floors" of the same dungeon on the same map they just had a lot of black space in between the player areas.

Thanks!

It's actually a lot more complicated for games like mine, with lots of events on top of each other. Imagine you have one event in one room tied to a side-quest and another one tied to the main quest in another room.
If both rooms are on the same map, the events might trigger all wrong if, by coincidence, they have their trigger conditions activated at the same time.
Anyway, it's a logistical nightmare that is far easier to handle with a one map per room system.

Next game will be on RPGM MZ though, with a 2k maps limits rather than MV's 999 one, so plenty of room to work with