It might be nice if the grapple could retract or pull you up, then let loose a little at a time. Not sure what your intended mechanics are, but right now she mostly just dangles with no way to climb once grappled. I end up mashing space, shift, and WASD—sometimes it works, but most of the time I just hang there until I decide to fall and die. Is that by design? It feels off
Also, she often gets stuck in the falling animation. F5 > F6 has become my go-to “panic button” every few seconds—well, not literally, but it’s the only way to get unstuck.
Edit:
Oh, walk away from grappled vector to get distance, ??? Profit!