Definitely needs a lot of polishing. As you've probably noticed we ended up actually using a lot of engine assets as well. We'll probably add more things after the jam. So, if you have any suggestions, make sure to let us know please
Viewing post in Project_Druid jam comments
Ok so the idea of walking completly dark is fun. We have to predict where we should go based on what we saw before the light will dissapear, and people are good in predicting things so its funny. However when I turn on the light, usually what i see its
https://gyazo.com/3bf3d23010e3df9b5acea4ab8967fdd4
If we decide to turn on the torch and get the attantion of enemies, we should see at least our closest area imo.
Reference? Playing Sekiro blindfolded.