SO: I adore this game, and I love everything about it.
A Critique: Corruption is excessively hard to place when you have multiple cards causing it. booka, poisoner, and drunk for example. on the worst ratio, you have 6 liars on board out of (probably) 10. at best, you might have 4, but you're CONSTANTLY double guessing the information you're given.
If it's possible, can we make it where "If 2+ characters that cause corruption are in the deck, a mandatory good alchemist is a part of it, too? (mandatory good as in it won't secretly be a drunk or some liar of an evil character) just so you don't have 60% Lies vs 40% minimal hints. I should have screenshot the game, but I didn't think about it until seeing Olexa on YTube playing this and getting re-aggravated by the corruption mechanic.