There is the foundation for a great game here, actually. A few things I liked:
The character animates when walking around the home (I'm still struggling to learn skinning, so I'm always impressed when someone accomplishes this lol). The title screen is well done, with animated menu transitions after selecting options. You've got some simple interactions with boarding up windows and the exterior door. Doors open when you walk by them and through them. Pretty slick. I actually like the overworld map - reminds me of oldschool fallout games actually. I think if you had time to expand on this, I would make each visitable place a 3D environment too, maybe with certain actions in that environment take time, etc...
Some improvements you might make:
Sound effects and music would help improve the atmosphere and tension of the game. Some of the interactable elements I think should use the left click instead of the right click - most users would be more familiar with being able to just left click things that they can interact with. Maybe have an outline effect on interactable objects. The UI needs to scale with higher resolutions. I was playing in fullscreen on a 4K TV and the 2D UI was quite small (thought the 3D menu screen was perfect). I really love the transition from the main menu to the game where it zooms in, but it maybe takes a liiiiitle bit too long. Or maybe it just needs some ominous music heh. Finally, if you decide to continue working on the project, it would be great to have other mechanics like food/water, bandages when you get hurt, traps to setup in your home, and so on.
Overall, excellent entry! I hope you continue to improve it!