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(1 edit) (+1)

Zeroed One V0.1.2 (18:16 12.08.2025):

  • Fixed camera rotation – it’s no longer static and now follows the point where the projectile will fly, ignoring distance for smoother camera movement.
  • Reduced the duration of the inverted controls effect from 30 seconds to 5.
  • Fixed the revolver firing effect, which caused the muzzle flash to be tilted by -90 degrees on the X axis.
  • Added a sensitivity slider.
  • The Bloom toggle now has a more obvious ON position.
  • Reduced negative slot machine effects related to player fire rate and movement speed.
  • Increased the positive effect of movement speed for the player.
  • Fixed a bug where the Shooting Enemy could shoot through walls when pressed against them.
  • Added a dynamic explosion radius sprite.
  • Fixed the damage calculation formula for the player’s rocket launcher.
  • Fixed floating enemy spawn points. 
  • Added web build

    I will try to fix the bug with "Artillery" enemy as soon as possible.