check my profile for more well made games/what i was expecting
I've played the game now. I won't say my opinion here, but I feel like you have a misunderstanding about what this project is. It was made during a game jam; these projects usually have a limited timeframe between 1 to 4 weeks. Might explain why certain parts felt rushed, no.
Though even if the creator decided to expand the game outside of the game jam, that still makes what you are asserting poorly worded. Your criticism is fully influenced by your tastes. You don't like how the art looks, you don't like the gameplay, you don't like the personality of the character you play as. You don't like it because it doesn't match your tastes. That's it. There is nothing to gain from your criticism; you are asserting your opinion regarding your experience based on how the game matches your tastes. What is a developer supposed to do with that?
Of course, you are free to respectfully express your opinion, no matter how negative. But if you keep calling it criticism, I will criticise your criticism like others have done. Stating that the game is poorly made because it doesn't match your tastes is absurdly close-minded and illogical.
Yes, I admit, you may be criticising it according to the dictionary definition. But, in every other sense, you are just complaining and whining to anyone who will listen because an indie project made by a single person wasn't to your brilliant standards. Not every free game you play on itch.io by single devs will be a perfect experience. A lot goes into making a game. A lot goes on behind the scenes for the people, too. This complete lack of understanding and empathy is what makes your criticism come across the way it does; it was the reason people got on you in the first place. Reset your expectations. Even if it isn't your cup of tea, someone still made it with love.
If you are going to give out criticism, give something the creator can use to improve. The points about grammar and spelling, for example. Keep subjectivity and objectivity disconnected. The creator would want to improve spelling and grammar, for instance, but if you didn't like the writing style, that is something the creator wouldn't want to change. If they listened to that subjective point, another person would be upset because they liked the old one. You see? Stating preference as a buildable criticism is just confusing. Though all this is working under the assumption that you want to build up the people who make the games you play, which doesn't seem to be the case.
Though I'm rereading what you wrote. It sounds less like criticism and more like a 'Do I recommend this?' Which wouldn't help interested players since most of the negative points about the game are just 'I didn't like it. Not my kinda thing.' twisted into a statement about the objective quality of the game.