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(+1)

Loading tiles with the actual textures is something that i'm attempting to conceptualize but it's very difficult with the current scope of the project itself, since would need to load models from a dump of the game, which is something i'm looking into on my free time. As for the visual stuff, many objects just have the default object sprite, am working on stuff to make it easier, might go open source at some point but just been busy, will add more to it soon