Thank you!! Admittedly there were a limited number of interactions between the magics and so the achievements felt a little sparse to me, but I think the small amount kind of fit well with the scope of the game overall. Personally I was inspired by Dan Ball’s Powder Game which I remember playing many (many) years ago, and in doing more research for this project I found many other similar types of games. Also always great to see another GM user in the wild! (;