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(+2)

I really liked the movement of the player, it felt really good! I also really liked the buckets as projectiles you needed to pick up again after usage.

Although, it was a bit hard to figure out you needed to destroy the spawner, I first quit the game after door 1, but after coming back and reading the other comment, I finally understood. So maybe a visual will help the player understand.

Also I would like to see the enemies keep spawning out of the spawners, since now you can kill all the enemies easily and then destroy the spawners without any threat.

I loved the direction of the game!