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After each day your money reset to 0, making it impossible to continue playing after the first day no matter how much you've earned.

That's too bad because the game itself is pretty neat. I find your artstyle charming and the gameplay, however simple, is well executed. Having more order to remember and/or more ingredient to juggle with would make it a tad more interesting.

That glitch was mostly for me writing that part of code around 4 am.