A very unique and cool puzzle. The use of overlapping cameras and display are fascinating. I love a few puzzles, like the trees one. It really blows my mind of one how it works.
However, I also want to point out a few challenges on making a puzzle game like this.
1/ Understanding.
A puzzle game is built on the understanding on how two things work, and then let the player combine them togethere to find the solution, the so-called 'aha' moment.
Therefore it is important to understand the concept or underlying working of something. The harder a concept is to grasp, the better a tutorial should be for the player to understand it. And for a game like this, the tutorial should be extremely polished and thoughout.
(Imagine Baba is You, or Viewfinder without the first few levels.)
The concept of viewpoint and overlapping display are inherited simple but hard to grasp, because there are too much moving part in a single puzzle. For example, in a multiple display setting, how a part behaves after moving a display is hard to graps because when you move something, a lot of other things shift.
I would love to see how you guys tackles this design problem.
P/S: Including a math problem in a puzzle is generally fine, but your tutorial really need to improve so that player
Overall, a solid puzzle game. 8.5/10
Idea: 9/10
-Fun: 8/10
-Potential: 10/10
(Unique: 10/10)
Excution: 7.5
-Game Feel / Polish: 9/10
-Game Flow / Difficulty: 6/10