Firstly, this update is great stuff and I believe it ascends your game to the cream of the crop of those on itch! Love all the new fanart and the key system for those of us who are a little less capable achievement wise. Both new characters, Puff Punk especially, play uniquely and I love the transformation aspect of Sugar.
One thing I do seem to be having a problem with is that I am certain I am missing all the caramel fairies but I cannot seem to get the related skin for sugar. Unsure if it is a bug or simply something I am doing wrong.
The shiny bosses were a pleasant surprise when I came across them in boss rush mode - all the new additions are great! (coconut is my fav)
To be frank, I could not reasonably request anything more to have come from this update. You have evidently been extremely hard at work which is why when I ask these next two questions I don't want to cause any hinderance:
1. Could it be possible for Sugar, upon eating a boss, to use GP / meter to gassily launch some kind of projectiles to deal more damage at the cost of duration of transformation?
2. I understand Anon is not into braps. I respect that choice and do not want to change the base skin or make a resprite resembling her or skullgeist. Out of curiosity and upon inspecting the game's files, however, I would just like to know if it would be possible for me to create a resprite that does enable them without a big change to the files. I love the mechanics of the Pump Punk character but just don't want to infringe on someone else by doing this. If anon does not want the character's resprites to have braps, that is good by me.
Thank you for enduring this wall of text - TL:DR I love the update and would genuinely give it a 10/10. I am excited to see where this'll go; nothing needs changing with your devotion to this game, that is for certain!