Gameplay - 3 - The memory game is novel to me and works well for the short format. However the janky coding does hurt quite a bit. The event system is ultimately made for cutscenes, not game mechanics.
Music - 2 - Maybe a bit mean for me to not rate favorably but that victory musical effect was not made to be repeated rapidfire as in the boss rush at the end and it got pretty unpleasant to hear over and over again.
Story - 2 - It's at least arranged well as other people have brought up. However this game capitalizes on the ability of stories to own a complete monopoly on the conversation. The narrator in this story is a non-artist who feels personally inconvenienced by the criticisms and the actions taken against works created with AI. While someone did mention this story does attempt to portray "both sides", the opposition is portrayed as horned, mean-face demons with motivations of cartoon bad guys. Opposing arguments are portrayed at face value and only at the very end of the story for a very short exploration of the topic.
If for some reason we need examples of opposition points that this game can reasonably address, the gun weapon is a great example. Many technologies need some responsibility in order for its use to be considered moral and none of the moral and ethical problems of AI are addressed here.
Graphics - 2 - It's bad on purpose, so I think this is the only fair rating I can give.
Comedy - 1 - Unfortunately the topic feels too serious for me to lighten up while playing the game. Meh.
Overall - 3